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Factorio download mod list6/14/2023 Tech cards are divided into three tiers of cards and four types of research data. ![]() Science packs have been reworked, they are now all tech cards. Now you have the sense and motivation to develop your base after launching a rocket. You need to create an Intergalactic Transmitter to send the S.O.S. The next unique feature that we want to talk about is a new victory condition. For example, the fastest bullets are for the sniper rifle, bullets for a rifle are slightly slower and bullets for a pistol are the slowest. These bullets have an increased initial speed and cause additional energy damage.Īnother feature is that the range and speed of the bullet depends on their size and the length of the weapon. They have standard velocity and deal additional radiation damage. Green bullets are depleted uranium bullets.Red bullets have standard velocity and increased damage.Yellow bullets have standard velocity and an increased rate of fire.Also, the different types of ammunition are painted in their own color and have unique features: Now, bullets are physical objects that have their own speed and slow down during flight. This is similar to KS Combat by Klonan, but optimized for K2 with some different features. Thanks to Linver, you can turn it off in the settings, but it’s definitely worth trying new battles. We hope that other modders will take K2 as example and in-game WiKi will become the standard for all global mods! Also, at one point, Krastor went crazy and deicded to do a combat and fuel overhaul: In the early game in order for players to improve military research they must collect creep killing biters bases, later in the game is possible grow it using the bio lab.Īnother feature we are proud to introduce is our in-game WiKi: Biomass is used for military research and to make items like fertilizer or first aid kits. This is Creep which is generated under biter nests and can be harvested to produce biomass. ![]() Mineral water: this is an oil like resource used to create some mid game items such as lithium.Īnd now we introduce a completely brand new feature:.This material can be converted into different variations such as crystal or an alloy version called Imersium. We've opted to completely remove Menarite to focus usage on Imersite. It was present in Krastorio Legacy along with Menarite. Imersite: this is a sci-fi, end game resource.What we have decided to do is add a resource that represent all mid game advanced materials. Rare metals: Typically in mods you will see implementation of new advanced resources like titanium, tantalum, platinum.Let's take a look at the four new resources! More than 300 new and unique icons (not re-skinned variations of the same icon).All new high resolution animated sprites.The mod adds a large number of improvements from Krastorio Legacy such as: All of this was accomplished from scratch in order to improve upon the code scturcture and balancing. To accomplish this we paid special attention to the energy systems and endgame. Instead of creating an augmented experience, a total overhaul, or revolutionary new gameplay we wanted to expand upon the vanilla style of the game that we love. Krastorio 2, like it's predecessor, introduces new energy sources, buildings, ores, technologies, turrets, coverings, fuel, ways of producing science, and a major re-balance of many vanilla features. K2 was created almost from scratch and we hope you enjoy it! Finally, after many months of hard work, the mod is ready. This helped us decide to create a new mod all together as well as deciding on the name. So we decided to ask our player base what they wanted by taking a vote in our Discord. ![]() Unfortunately, it would be impossible to fix all these problems and not break game for existing saves.
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